BB – The Vision
BB - The VisionPosted: August 29, 2024Last Updated: August 29, 2024GAME TO GAME-MAKER:First, the requirements. We'll get a bit more in-depth later, but by the time I had gotten through…
BB - The VisionPosted: August 29, 2024Last Updated: August 29, 2024GAME TO GAME-MAKER:First, the requirements. We'll get a bit more in-depth later, but by the time I had gotten through…
Bullet Hell GoalsPosted: September 02, 2024Last Updated: February 26, 2025BULLET HELL GOALS:MVP GOALS:BulletBuilder ✓FiringPointBuilder ✓EnemyBuilder ✓WaveBuilder ✓LevelBuilderProjectManagement ✓New Project ✓Export Project ✓Import Project ✓Delete Project ✓Sprite EditingUV Tiling and Offset…
Bulletly Bulletin Blog on my bullet hell maker with a bunch of technical approaches and updates. Potpourri Python Blog on random Python stuff.
OrcpostPosted: August 30, 2024Last Updated: August 30, 2024BULLET HELL! You know bullet hells, right - those games where you dodge bad things that mean guys shoot at you? Games like…
Bulletly Bulletin IndexBulletly Bulletin Index for everything about my bullet-hell game and level editor.Posted: August 30, 2024Last Updated: June 05, 2025INTROS:Bulletly Bulletin IntroBlog Idiosyncrasies/TerminologyBB 001 - The VisionBB 00x -…
TERMINOLOGY:ECS: Entity Component System. A data-oriented design approach that can be used for making games. I specifically use Unity's ECS framework.DOD: Data-Oriented Design. Focuses on the structure and flow of…