C# Undo/Redo System
C# Undo/Redo SystemPosted: February 18, 2025Last Updated: February 18, 2025This page goes over my method for implementing a C# undo/redo system using a state-based approach.I decided to google "C# undo…
For long-form posts/deeper dives into a particular topic, my approaches, failures, and successes.
C# Undo/Redo SystemPosted: February 18, 2025Last Updated: February 18, 2025This page goes over my method for implementing a C# undo/redo system using a state-based approach.I decided to google "C# undo…
BB - Deep Dive: BinderPosted: February 4, 2025Last Updated: February 4, 2025In our Deep Dive on Builders we looked at how I can develop new interfaces that connect the data…
Deep Dive: Profiler Source GenerationPosted: January 2, 2025Last Updated: February 1, 2025In a prior update, I showed a small clip that graphed the time it takes for the NSprites rendering…
BB - Deep Dive: BuildersPosted: October 6, 2024Last Updated: October 6, 2024For each new kind of thing we want to make (bullet, firing point, enemy, etc.), I want a builder…